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Tags
+-SH suggestive190739 +-SH artist:fishimira359 +-SH rarity217550 +-SH anthro359742 +-SH g42028965 +-SH 3d122653 +-SH animated126033 +-SH ass81301 +-SH both cutie marks14187 +-SH butt231237 +-SH butt jiggle542 +-SH clothes634532 +-SH face not visible137 +-SH facing away542 +-SH female1802817 +-SH garter belt12318 +-SH gloves30130 +-SH lace1218 +-SH lingerie14050 +-SH no tail2310 +-SH panties63770 +-SH raritights55 +-SH rearity7345 +-SH sexy46004 +-SH solo1426182 +-SH solo female234559 +-SH source filmmaker67829 +-SH stage.bsp256 +-SH stockings48514 +-SH stupid sexy rarity2194 +-SH thigh highs59612 +-SH thong7691 +-SH underwear78829 +-SH walk cycle545 +-SH walking7519
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…