(there is sound, click through to the post for it)
Having been the only eyeballs on it as I was making it I worry I may have strayed into the uncanny valley, which I want to avoid.
I’ll put a list of known issues here so folks can avoid repeating themselves:
It’s rendered in eevee, not cycles, so it doesn’t look great overall. The shading and defocus specifically are pretty whack
The lip sync is rough, she’s kind of mouthing in places and I haven’t properly sold a number of the phonemes.
Some of the acting choices are dubious, I would need to either sell that arm swing on “Always glad” way - better, or cut it entirely for something more natural.
the cloth sim is… jank. (The original plan was to use a deform rig, but I ran out of time)
hair is clipping in places
there are still some funky deformations in the nose I have to iron out
an anon pointed out the blinks are way too fast and they’re damn right, I just did blinks for a normal human sized eye without thinking. Good to know!