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Description
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Tags
+-SH suggestive190729 +-SH artist:fishimira359 +-SH rarity217549 +-SH anthro359718 +-SH g42028925 +-SH 3d122646 +-SH animated126028 +-SH ass81298 +-SH both cutie marks14185 +-SH butt231224 +-SH butt jiggle542 +-SH clothes634484 +-SH face not visible137 +-SH facing away542 +-SH female1802741 +-SH garter belt12311 +-SH gloves30130 +-SH lace1218 +-SH lingerie14049 +-SH no tail2303 +-SH panties63769 +-SH raritights55 +-SH rearity7344 +-SH sexy46003 +-SH solo1426126 +-SH solo female234551 +-SH source filmmaker67825 +-SH stage.bsp256 +-SH stockings48500 +-SH stupid sexy rarity2194 +-SH thigh highs59560 +-SH thong7691 +-SH underwear78828 +-SH walk cycle545 +-SH walking7519
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…