> [@AaronMk](/forums/generals/topics/video-game-general-thead?post_id=5624264#post_5624264)
> [@CaptainXtra](/forums/generals/topics/video-game-general-thead?post_id=5624271#post_5624271)
> Sheesh. It (almost) sounds like you **want** TF2 to die from a bot pandemic :(
Yes, actually
There are two unironic good options in all of this:
- Valve shuts down the official Valve servers and lets the community roll itself entirely into community servers, which have the willing and active moderation to keep the bots under control and probably even a diversity of automated systems that can contain bot infiltration if one server community is broken. Valve just admits to no more support and continues operating a casino and market place funding infinite mid MOBA experiences
- Valve announces Team Fortress 3 which is why there hasn't been any Team Fortress 2 development because they're working on a massive Source 2 upgrade for their sixteen year old flagship. We yell at them for being shut up tighter than a clam over this and we forget about it all by the time TF3 hits
Consumer boycotts are ineffectual by their own democratic structure. Unless the goal is super simple and the game is rising towards its peak still it can succeed, like Helldivers 2. But for any title that's already matured or has past its prime in any medium where the goals are harder to reach or are too broad a consumer activist movement will collapse under its own indirection and inability to accomplish any real goal. The secret third best thing - and most horrifying - outcome of #FixTF2 is if the community just like, physically ruins the lives of bot hosts and creates such a mess for everyone there has to be legal scrutiny. But since it's already slipping we're past that. Y'all failed. Best to even just stop playing TF2
Play Deep Rock Galactic instead