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Fuzzbutt
"@Valiant_Effort":/1733619#comment_7420262
well, it's... better than fallout: equestria?
but... that's not a very high bar. most of project horizons is ponies lecturing each other on stuff that's complete nonsense to the readers. it does a really poor job of setting the scene, leaving me scratching my head going "what cannons?" it just makes a lot of assumptions based on what the author was imagining, but forgot to describe in the actual story. the constant asides and explanations made me frustrated, wanting to see what would happen next, not hear how the blah blah bomb was blah blah magibabble blah blah in 1492 blah. I don't like how it demonizes sex at every opportunity, soapboxing and strawmanning to make us think sex is evil. it's way _way_ too dramatic on the "I'm not worthy" angst blackjack wallows in. it unironically uses the phrase "so, what now?" the story _still_ resorted to memory orbs, then went even further and just started using random hallucinations to avoid the inconvenience of having the characters figure out what happened hundreds of years ago. it was told in first person, like some kind of self-masturbatory self-insert, _which it is._ it's just one gorefest to the next, describing with loving detail splatters, wounds, screams and brains. and it is +way too long+ 1,143,119 words that all boil down to "hoofington is the *worst*"
I read a little bit of it, but started skimming around chapter 7 or so. it was just too long-winded. it should've been more concise, with less explaining, and ended in chapter 39 at the absolute most.
the prose is very intelligent though. not many people can write fancy stuff like that in a coherent way. if it stuck with a solid narrative, with a beginning, middle and end, it'd be good. the characters were relatively well fleshed out, and I liked some of them. generally the ones who died horribly. it had some interesting shades of grey, even if it dealt with them in a ham-handed manner not even hinting that it wasn't black and white until the very end. some creative conflicts to overcome besides just "me go fight evil thing." it wasn't the worst story I ever looked at, just... not very well paced or vivid, and not much fun to read. I don't like stories about good ponies losing, anyway.
well, it's... better than fallout: equestria?
but... that's not a very high bar. most of project horizons is ponies lecturing each other on stuff that's complete nonsense to the readers. it does a really poor job of setting the scene, leaving me scratching my head going "what cannons?" it just makes a lot of assumptions based on what the author was imagining, but forgot to describe in the actual story. the constant asides and explanations made me frustrated, wanting to see what would happen next, not hear how the blah blah bomb was blah blah magibabble blah blah in 1492 blah. I don't like how it demonizes sex at every opportunity, soapboxing and strawmanning to make us think sex is evil. it's way _way_ too dramatic on the "I'm not worthy" angst blackjack wallows in. it unironically uses the phrase "so, what now?" the story _still_ resorted to memory orbs, then went even further and just started using random hallucinations to avoid the inconvenience of having the characters figure out what happened hundreds of years ago. it was told in first person, like some kind of self-masturbatory self-insert, _which it is._ it's just one gorefest to the next, describing with loving detail splatters, wounds, screams and brains. and it is +way too long+ 1,143,119 words that all boil down to "hoofington is the *worst*"
I read a little bit of it, but started skimming around chapter 7 or so. it was just too long-winded. it should've been more concise, with less explaining, and ended in chapter 39 at the absolute most.
the prose is very intelligent though. not many people can write fancy stuff like that in a coherent way. if it stuck with a solid narrative, with a beginning, middle and end, it'd be good. the characters were relatively well fleshed out, and I liked some of them. generally the ones who died horribly. it had some interesting shades of grey, even if it dealt with them in a ham-handed manner not even hinting that it wasn't black and white until the very end. some creative conflicts to overcome besides just "me go fight evil thing." it wasn't the worst story I ever looked at, just... not very well paced or vivid, and not much fun to read. I don't like stories about good ponies losing, anyway.