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Furry Body Pillows - Preset and Custom Designs

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Description

Dis is art, I didn’t use the mesh tool in UE4. Rather my own custom SFM-like implimentation to allow posing and to adjust flexes (morph targets or blendshapes) right in UE4’s sequencer!
 
Created using Unreal Engine 4.26.0
 
Rendered at 2160p + 130% Resolution Scaling + FXAA and 50% Image Sharpen

safe2214137 artist:phoenixtm159 oc968522 oc:phoenix stardash108 alicorn323531 alien2046 cyborg5540 original species37234 pony1644453 3d125953 alicorn oc37153 ceikraill21 dual wield422 horn213130 magic98869 spread wings99497 sword15092 unreal engine85 weapon42240 wings234829
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