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Description

Download found here: [http://sta.sh/0s9ek6jiorx]
 
 
Okay, so, this is the first demo release of my fan-game; PonyMon.  
I’m quite anxious about this release honestly, but there’s no sense in delaying it as I’m already developed the code further than what it is in this 0.1 version.
 
But yeah, the controls in the menus/battle process are a little iffy (there’s this bug that if you spam ‘A’ in the battlescreen, the game continues to fight several turns on its own), but it should run fine overall.  
I just managed to scrape together sprites for the two bosses there is, so you should distinguish them from the masses of Carrot Tops. :P
 
I’m not sure how well this represents what the game will become in later versions, but probably it’ll evolve a lot, though not straying far from the pokemon mechanics.
 
A successful playthrough will take about 15-20 mins, and if you die… since there’s no save, death = restart. Be careful not to die accidentally.
 
 
 
Be sure to leave a comment if you like, and if you happen to find a bug (totally possible), report it here. I may or may not update this to fix it depending how critical the bug is. (Note: bug != not coded feature)
 
Also, if you know how to draw vectors and are willing to offer your help, I’d be more than happy to accept it.:)

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Shaky
Bronze Bit -
The End wasn't The End - Found a new home after the great exodus of 2012

I’m not sure what to say about this considering it’s in alpha.  
It’s not bad as it is, as in it runs fine. But it feels a bit boring.  
It defiantly needs music and sound, which I’m sure you know.  
Some indication of whether or not you’ve befriended an opponent would be good.