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Description

Attention, a new version of this model is now available, download here: http://diaperand.deviantart.com/art/Pony-Diaper-Models-v2-by-Diaperand-496679092
 
Also available on the SFM and Gmod workshops!
 
See them in use here!: http://imgur.com/a/6X8i8
 
Hello Everypony!
 
Well I’ve managed to create version 0.1 of something resembling a pony diaper model. I’ve just started learning 3d modeling (seriously, this is only my second model from scratch).
 
Anyways, it’s still is the works. It needs some textures, some more thickness, some fluffiness, leg gathers, etc. etc. But it’s a start.
 
I thought I’d share this version, along with the original .obj file, and the blender file, so anypony can play around with it! Grab that here:  
http://www.mediafire.com/download/olxhahd63wbkpbs/diaperand_pony_diaper_v0.1.1.rar
 
Next version will be up when it’s ready. If you have any suggestions, put them down in the comments.
 
Enjoy :)

Source

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Background Pony #BB64
Will these work on Gmod  
IDK of replies will appear on my email so try contacting me at  
Sockerboy129 (Deviant art account)  
Megacolt64 (Furaffinity)  
Lackerjack (Youtube)  
OR by answering 5 questions correctly… Just kidding about that one
diaperand
Artist -

Lewd
@amess  
I’ll just add that to the list of different styles and shapes and sizes of diapers that people want ;P
 
Nah but seriously, that shouldn’t be too hard, and would definitely be useful in a film (as you demonstrated).
 
I’ll look into it once I clean this model up a bit more.
diaperand
Artist -

Lewd
@ae6b9  
Thanks for the superb information! Yes, the UV mapping in the file was extremely messy, mostly because some parts of that image were darker than others, creating dark squares on the texture. So I sorta shoved it all in a pile (that was just for that temporary texture, don’t worry :P).
 
The information about seams was very helpful too, since projection mapping was giving me these kind of UV maps which would be a pain to model.
 
Also thanks for the information about the leg gatherers. I was trying to think of a way to do this easily, and a simple bent plane with the transparent textures seems the easiest way to go.
 
Thanks!
amess

Oh hey, another thought is that at some point you probably want some versions of the diapers as items rather then cloths.
 
You know, like for having a stack on them on a shelf, an unfolded one ready to be applied to a pony or maybe even just to have laying about.
 
Rainbow Dash calls out, “ 98.., 99.., 100!  
Alright Scoots! ready or not here I come!”  
*she eventually finds Scootaloo under her bed*  
Scootaloo: “uh… Dash? What was this doing under there?”  
*she holds out an unfolded diaper*
ae6b9
Wallet After Summer Sale -

@diaperand  
To make the gatherers, you don’t actually need to model much, most of it has to do with texturing. Just get a flat plane and extrude it around the leg holes so it’s where the gatherers should be. Then, you can create a texture for it that uses alpha to cut out the excess areas. Something like this.
 
Although, if you do want to actually model them, it wouldn’t be too difficult. You can create a path (under curves) and extrude it around where you want it to be. Then, you need to model a single section of the gatherer, this will be repeated a bunch of times. Add an array modifier, then a curve modifier to the section (in that order, the array needs to be on top). In the curve modifier, select the curve you made under the object field. Then, if you increase the count on the array, it’ll follow the path. You may need to change the deformation axis to have everything facing the right way. If you need to change the angle the objects are facing, in edit mode, select the whole curve and hit ctrl+t to make it spin. Also, make sure the places where the sections are touching don’t have any faces. If you don’t then you’ll end up with a bunch of internal faces, which is bad.
 
Here’s a few images to help explain what I mean.
 
Also, when you say you’re familiar with UV mapping, do you mean marking seams and unwrapping or projection mapping? If you’re not already, you should definitely look into unwrapping with seams, it’s a really easy way to get a very clean unwrap. I only ask because the mapping in the blend file you uploaded is very messy.
diaperand
Artist -

Lewd
That’s because there is no Gmod support yet :P
 
I’ve mostly been working on the appearance of the model at the moment, and thus proper Gmod support has been on the back burner.
 
I originally included the .phy file so that Gmod would simply import it, but bonemerging is still something that needs to be perfected.
 
I’m still relatively new to Source modding, and therefore I’m still trying to figure everything out. I’m planning to add full bonemerging support, along with uploading it to the Gmod and SFM Steam workshops for easier access. Although again, it’s not the immediate priority.
 
If you have any tips on bonemerging though, I’d love to hear them!
Background Pony #E912
@diaperand
 
Well, to be fair, I got them to work, but they’re a bit faulty.
 
If you can imagine, I’m attempting to use bonemerge on them. I’ve tried with Custom Pony Player Models, using NPCs, which causes the bonemerge to attach to their… hoof.
 
Otherwise, normal ragdolls seem to attach to the side of their flank. Closer, but not quite.
 
The fact that it has a .PHY model verifies it works with Gmod well. How to go about setting specific bonemerge properties, much less making it work with stuff alike Nahka, CPPM, and Chrysaetos’s models all at once, I have no clue.
 
I believe a few of the items in the Bonemergable Pony Props (made by Nahka) work with CPPM, so maybe just talking with Nahka will get it.
ae6b9
Wallet After Summer Sale -

@diaperand  
Hey, I’m the BP from before. If you need help with anything like unwrapping the model for texturing, the leg gathers, or anything else, feel free to PM me.
Background Pony #E912
Now how would one go about making this work in Gmod? From what I can tell, it has a .phy model, so it should be easily dropped into the addons folder and work, but that doesn’t seem to be the case.
 
I thought it was a lack of an addon.txt for info at first, but that still didn’t work. It doesn’t show up in the Addons section at all, and can’t be searched. It and the other models don’t want to work for me.
diaperand
Artist -

Lewd
@Background Pony #DD10  
Nevermind, found the source of the error. Thanks for pointing it out!
 
Turns out the .vmt file was pointing to /usermade/diaper instead of /usermade/pony_diaper. The former was from another model I made with the same texture, so it just grabbed it from that folder.
 
I’ve fixed it and uploaded the patch on mediafire. Check the image description.