I was enhancing Luna’s model, but after finding the weights messing up yet again after spending lots of time (and needing more) on those I gave up getting it to work with SFM and learned to animate with Blender instead.
It’s Luna’s model switched to NMM’s texture and posed/key-framed to her proportions. Considering the framing, could’ve forgot that and switched out models when needed.
I’m working on Canterlot throne room for a background, so still needs a lot of time. Especially if I include what I’m learning of force field physics (billowing tapestries sort of thing).