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Description
this took several days to make and was taxing on my PC and me but i am glad to have made it (not enough vore exists with Sombra in my opinion) ….. the image on this site is a compressed version of the one found on Deviantart due to the limits in the data size this site allows
its still digestion and its not a big deal as it falls in the same slot … its a little deal and its best to move on with our lives … its an older image i made a while back as a commission and every thing added is as it should be
Who added digestion? There’s none shown and the bones imply former digestion
i only harass people if they add tags that are not relevant to the image (if that image is made by me)
That’s the first time somebody said I could add a tag. Most of the time, I get harassed for adding tags.
well if you want to add a tag you can do that … there is no reason to make it seem worse than it is … some things are missed due to the fact that some of these tags seem like made up words
But bones are still bones. Even if they’re not from the pony in question, it’s still implied digestion.
the pony is not digested as he is fine in the final frame .. there is a bunch of slime and indirect lights which make things look weird … there is a skull in there from another pony from a while ago but the main pony is fine
Edited
I agree with that
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i am still tinkering with the grooming aspect of hair in blender but i am coming closer to cracking it … as for the technical aspects of working with blender i recommend we discuss it in PM or something similar so we dont spam the comments :) i am more than happy to elaborate on any question you have :)
I knew its actual hair particles, I just kept using the wrong word. Perhaps its the balance, since the zootopia characters looks good up close, far away, and any angle. Is the body’s fur length and density the same around the face? Like at the snout it starts thinning. Referencing the zootopia characters the fur goes right up to the skin of noses and eyelids, but they get smaller and more compact. Whereas the fur gets longer and irregular when its at the cheeks, neck, top of head in zootopia characters.
Please note, I’m done critiquing and I’m wishing to discuss more of the technical aspects of rendering in Blender.
because it was a commission and not alot of vore pictures of sombra exsit
well it all depends on who commissions me and what they want :) i may end up trying a new method for making anthro ponies later :3
its not a fur texture its real fur … each hair is real and like real hair it grew ontop of the skin of sombra and Verlos’ skin … i dont know why people keep thinking its a fur texture when its real fur … the blur you see in panel one is the exact same as Fstop blur you can do on a real camera (but simulated) also each panel took 8 to 10 hours to render at 200 samples and is why some look noisy … all the indirect light bounces result in a more noisy image and is rendered using light path bounces (including real reflection and refraction of light) as opposed to simple PCM light samples like in sfm … i hope this described better what i do and how it works as blenders camera (when using cycles render) simulates a real camera and real light within cycles render you can simulate real hair (like in zootopia where its not a fur texture its real fur)
this is a 3d render in blender and is inside a dungeon i modeled myself … the dungeon exists in another realm so it would not look natural… all light in the scene is from gems or candles or from the skybox outside the window … this took a week to make and was one difficult commission to finish
thanks :3 i always try to improve my work on every art thing i make :3
It’s getting better and better !