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Furry Body Pillows - Preset and Custom Designs

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Description

Webm, 60 FPS master of
 
The only differences are that this is non-256 colour, and is 60 FPS. Original scale has been left intact. These are issues I had with limitations on the .gif format.
 
EDIT: Noticed the animation has issues looping. Weird, as it’s a seamless loop when previewing the frames in Blender. Oh well.
 
For those who are wondering, re-sampling FPS in animations is easy with Blender. Some math is involved, as you need to scale the Dopesheet size at the very first frame of animation with the following formula:
 
(FPS desired)/(Current FPS)
 
So, that’d mean 60/24, which is 2.5. So I simply scaled the dope sheet to 2.5, then re-rendered at the new frame-rate.

safe2242648 artist:fillerartist227 marble pie8616 pinkie pie263289 earth pony535596 pony1673282 g42103937 3d127947 4:373 60 fps879 animated130262 blender16010 duo196081 female1881044 happy46607 jumping4810 low poly158 mare788571 no sound7529 retro535 style emulation5103 webm27666
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