She is purely a result of hitting the “random” button in pony creator. I was so surprised with the result I had to save it. I named her Random Roll and drew one pic of her, then forgot about her.
I’ve figured it is a good opportunity to draw her again and define her a little bit more. I’ve figured it would fit for her to be a RPG nerd and a GM. I’ve turned her into an unicorn, because it will be much more useful to utilize magic as a GM – she was originally a pegasus, which doesn’t work well in this case, she could hold the books with her wings, but I don’t really like the idea of wings working like hands, it doesn’t make much sense to me :s
It’s a character from WH40K universe. Though, it was a reference to an amazing YouTube parody series where they are playing Warhammer FRP RPG and it was one of the best videos I’ve watched lately.
~STL
Agreed, Magnus in that video was the best choice for a GM due to being an uber nerd. But he did want to play his own character rather than getting stuck in that position. It really was an excellent video to show what happens when you have a group entirely dedicated to almost completely derailing your campaign and worse off is how you wanted to be a player which you worked on but ended up was more or less coerced or forced to being the GM/DM and having your now PC turned NPC get beat up by mishaps/bad dice rolls and having shit thrown down his mouth before a dragon incinerates him.
I wish you luck in whatever adventures you end up running.
I kinda feel him though. Being a GM is a very tough spot :< I once gave the players a magic item which was a riddle to solve and an entry point for a quest line. I’ve spent a lot of time creating an NPC character for it and I was really proud of it and couldn’t wait to put it all in use… then the players didn’t bother to do anything with this item. After the session was over they said they figured out this item is a riddle and they even figured what they would have to do to start solving it but they didn’t feel like it… Oh, okay, thanks a lot :x