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Missing entirely what made seven good.
One of the things that made 7 good was the fact that the plot was simple really. All the ancillary stuff with Cloud’s past was only ancillary and probably could have been cut out.
Aside from that: evil guy wants to become a god through a manner that was foreshadowed earlier in the game.
An evil corporation/surrogate government entity also wants to control the world and their plans and goals changed throughout the game to keep it interesting.
There were setups, payoffs (the Junon cannon) and things happened.
Unlike later games where we don’t know what is going on half the time a d we have 1 goal that never changes.
My biggest complaint with 8, and every FF after 6, is that the plot becomes needlessly convoluted in later parts.
For instance, in Final Fantasy 8, it turns out that all the different and broad cast where all orphans in the same orphanage, that Edea is being possessed by a Witch in the future, who wants to possess another Witch in the present, to take control of a badass giant death machine that was created during the previous big witch war, and with it, cause total time compression, why I don’t know, and the GFs cause memory loss, and… ugh…
You know, FF6 had a simple story, big bad wants/already fucked the world over, go kick his ass, the reason why it was so compelling was because it was well told.
There there, of course it did. What are those people talking about? There’s no games past X, that’s impossible.
(Personally, I started to dislike the series the moment they stepped into magitek territory. Sure FFVI was good, but it opened up the door to a whole lot of bad. In the FF series’ efforts to become ‘different’ from other fantasy RPGs, it ironically began to become more and more generic)
looks around
THE SERIES ENDED AFTER X GODDAMIT!!!!
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I wish. They really need to go back to their roots. Too much science, not enough magitek.