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Description

Today I want to present you my game “RainbowsDream” with Realtime-Raytracing features.  
If you don’t know what Raytracing is: Raytracing on Wikipedia  
This preview is very slow (3-4 frames per second), because it isn’t yet optimized in any way.
 
This preview was made with Unity3d.  
The Hardware that was used to render this preview: MSI GeForce RTX 2080 Ventus.
 
Video demo at source

safe2249112 artist:coolrainbow2026 artist:diaperand37 rainbow dash288642 pegasus528571 pony1680325 g42109693 4k3537 baby17316 baby bottle1033 baby pony9665 bag10479 bloom38 cute277145 dashabetes12943 detailed1337 details in the description8 diaper17465 evening856 female1888296 filly103648 forest16865 game:rainbow's dream2 high res411941 milk bottle209 nvidia55 pebbles26 ray tracing4 rtx22 saddle bag8646 shadow7359 sky25290 solo1490652 tree53386 video at source521 video game6297

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Background Pony #E06F
Not that I don’t appreciate people trying new tech with pastel horses, but this doesn’t look any better than regular rendering. Definitively not worth the awful framerate …