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Yoshimon1 said:
Well, does she know any scientists that would talk to us? But no need to worry if she doesn’t, no scientist can resist our party’s combined charm and friendship for long! One last question before we head off to the laboratory, though. What’s Mortal’s Folly? Call it our adventurer sense, but that spot on the map is quite intriguing…
 
On your way back outside, you take one last glance at your new map, and ask Clear Fountain if she knows anything about Mortal’s Folly.
 
Clear Fountain: “Hmm… if I recall correctly from my sojourn in Elysia — many years ago —, there was a research team who meant to revive a long abandoned project there. I do not know the details, unfortunately.”
 
You nod, and stop in front of the temple. You tell the cleric that you will follow her advice and visit the laboratory, then you ask if there are any scientists she recommends trying to talk to.
 
Clear Fountain: “Oh, anyone of them, really. Even if some are more difficult to approach than others, I believe that all of them are nice ponies at heart. And besides, I could not guess who among them have the answers to your questions. You will have to find that out yourselves.”
 
You thank Clear Fountain for everything, and after sharing an affectionate nuzzle with her, you bid her farewell.
 
Clear Fountain: “It has been a pleasure meeting you three. Stay safe!”
 
A grin lingers on your face as you climb the stairs out of the temple grounds, and up to the residential district. While you make your way around the town centre’s circular crossroads, your companions talk about the fun they had earlier, and the things they want to try later.
 
The laboratory soon comes into view; a much wider building among smaller houses, fronted by a set of open doors. You enter into a sunlit hallway, and decide to stop by a stallion mopping the floor nearby to ask for directions.
 
Cleaner: “Well, what’re the odds? All three of you broke your horns clean off, eh? Wait, no, no… you’re foreigners, aren’t you?”
 
You tell the cleaner that you are adventurers from Equestria, and introduce yourselves to him.
 
Cleaner: “Nice to meet’cha. Everypony calls me Old Widget, so you might as well stick with it. Heh heh! So, where did you say you were going?”
 
You tell Old Widget that you are looking for scientists you can talk to.
 
Old Widget: “Now, that’s easy! Just take a look at this here board on the wall. The blue rooms are closed, which means only members of the research team who reserved it are allowed in. But the yellow rooms, those are open to visitors, so feel free to waltz right in!”
 
You thank the stallion, then take a look at the board. Out of eight rooms, you find that five of them are open: Antimagic Apparel Advancement, Local Botany Research, Steamwork Prosthetics Development, The Equinculus Project, and Xylotransmutation Research.
 
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