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Ohvist

[@Shimmering Spectacle](/images/2872978#comment_10148999)
And YOU have too much faith in G5's current narrative direction allowing for flexibility so long as those Harmony Crystals hold all of the world's magic in them. It is quite literally a [Happiness Is Mandatory](https://tvtropes.org/pmwiki/pmwiki.php/Main/HappinessIsMandatory) situation with those crystals holding the entire world and the narrative hostage; confining the story to only hang around Maretime Bay and barely have the chance to explore anywhere else.

And even if they do manage to somehow pull away from the Crystals as the central focus; it doesn't mean jack that the Mane Five are too bland and dull to serve as our leads.

Sunny is either focusing on trying to learn about racial things without seeming to treat her friends as individuals rather than subjects of observation, she Soapboxes her conversations about unity between the Three Tribes without even bothering to offer a substantial reason as to WHY they should unite, and every other occasion when she's not doing either activity; she just gushes about G4 stuff. She has no identity that viewers could try connecting with.

And don't get me started on how shallow the world building is here with the Three Tribes only being confined to three locations instead of allowing themselves to spread out in any meaningful direction. Zephyr Heights suffers the most of this due to all of the businesses and groups that fill it up to make it seem like a parody of the modern day, instead of being something that can be timeless like what happened in Legend of Korra which felt like the roaring 20's with radios and basic Ford-like automobiles, or like in Fallout which had a distinctly 50's Sci-Fi aesthetic to it. I go into these shows in a bid to escape the modern day real world; not to be reminded of it by seeing Pipp playing with a smartphone and being a social media influencer.

It's part of the reason why I love *Fallout: Equestria*, and why I consider it to not only be a better sequel series to G45 because it is not only set in the same universe as G4, showcases races and creatures that were a part of G4, tells us what exactly happened between Fo:E and G4 to have everything go to shit when the main characters reach there, offers us up locations that were shown or mentioned back in G4, actually bothers to tell a story instead of stringing along aimlessly, has surprisingly deep and complex characters in it with their own likes, dislikes, virtues and vices galore, has a main character that actually manages to hold her own in a fight but isn't afraid of asking for help, actually thinks up plans and considers the possible long-term to her actions, who manages to have a whole Character Arc *(GASP!)*, has actual chemistry with her friends that travel with her...

You know what, I feel confident that this picture will get my message across about how much better of a story *Fallout: Equestria* actually is.

![](https://derpicdn.net/img/2022/4/30/2855652/medium.jpg)
No reason given
Edited by Ohvist
Ohvist

[@Shimmering Spectacle](/images/2872978#comment_10148999)
And YOU have too much faith in G5's current narrative direction allowing for flexibility so long as those Harmony Crystals hold all of the world's magic in them. It is quite literally a [Happiness Is Mandatory](https://tvtropes.org/pmwiki/pmwiki.php/Main/HappinessIsMandatory) situation with those crystals holding the entire world and the narrative hostage; confining the story to only hang around Maretime Bay and barely have the chance to explore anywhere else.

And even if they do manage to somehow pull away from the Crystals as the central focus; it doesn't mean jack that the Mane Five are too bland and dull to serve as our leads.

Sunny is either focusing on trying to learn about racial things without seeming to treat her friends as individuals rather than subjects of observation, she Soapboxes her conversations about unity between the Three Tribes without even bothering to offer a substantial reason as to WHY they should unite, and every other occasion when she's not doing either activity; she just gushes about G4 stuff. She has no identity that viewers could try connecting with.

And don't get me started on how shallow the world building is here with the Three Tribes only being confined to three locations instead of allowing themselves to spread out in any meaningful direction. Zephyr Heights suffers the most of this due to all of the businesses and groups that fill it up to make it seem like a parody of the modern day, instead of being something that can be timeless like what happened in Legend of Korra which felt like the roaring 20's with radios and basic Ford-like automobiles, or like in Fallout which had a distinctly 50's Sci-Fi aesthetic to it. I go into these shows in a bid to escape the modern day real world; not to be reminded of it by seeing Pipp playing with a smartphone and being a social media influencer.

It's part of the reason why I love *Fallout: Equestria*, and why I consider it to not only be a better sequel series to G4 because it is not only set in the same universe as G4, showcases races and creatures that were a part of G4, tells us what exactly happened between Fo:E and G4 to have everything go to shit when the main characters reach there, offers us up locations that were shown or mentioned back in G4, actually bothers to tell a story instead of stringing along aimlessly, has surprisingly deep and complex characters in it with their own likes, dislikes, virtues and vices galore, has a main character that actually manages to hold her own in a fight but isn't afraid of asking for help, actually thinks up plans and considers the possible long-term to her actions, who manages to have a whole Character Arc *(GASP!)*, has actual chemistry with her friends that travel with her...

You know what, I feel confident that this picture will get my message across about how much better of a story *Fallout: Equestria* actually is.

![](https://derpicdn.net/img/2022/4/30/2855652/medium.jpg)
No reason given
Edited by Ohvist
Ohvist

[@Shimmering Spectacle](/images/2872978#comment_10148999)
And youYOU have too much faith in G5's current narrative direction allowing for flexibility so long as those Harmony Crystals hold all of the world's magic in them. It is quite literally a [Happiness Is Mandatory](https://tvtropes.org/pmwiki/pmwiki.php/Main/HappinessIsMandatory) situation with those crystals holding the entire world and the narrative hostage; confining the story to only hang around Maretime Bay and barely have the chance to explore anywhere else.

And even if they do manage to somehow pull away from the Crystals as the central focus; it doesn't mean jack that the Mane Five are too bland and dull to serve as our leads.

Sunny is either focusing on trying to learn about racial things without seeming to treat her friends as individuals rather than subjects of observation, she Soapboxes her conversations about unity between the Three Tribes without even bothering to offer a substantial reason as to WHY they should unite, and every other occasion when she's not doing either activity; she just gushes about G4 stuff. She has no identity.

And don't get me started on how shallow the world building is here with the Three Tribes only being confined to three locations instead of allowing themselves to spread out in any meaningful direction. Zephyr Heights suffers the most of this due to all of the businesses and groups that fill it up to make it seem like a parody of the modern day, instead of being something that can be timeless like what happened in Legend of Korra which felt like the roaring 20's with radios and basic Ford-like automobiles, or like in Fallout which had a distinctly 50's Sci-Fi aesthetic to it. I go into these shows in a bid to escape the modern day real world; not to be reminded of it by seeing Pipp playing with a smartphone and being a social media influencer.

It's part of the reason why I love *Fallout: Equestria*, and why I consider it to not only be a better sequel series to G4 because it is not only set in the same universe as G4, showcases races and creatures that were a part of G4, tells us what exactly happened between Fo:E and G4 to have everything go to shit when the main characters reach there, offers us up locations that were shown or mentioned back in G4, actually bothers to tell a story instead of stringing along aimlessly, has surprisingly deep and complex characters in it with their own likes, dislikes, virtues and vices galore, has a main character that actually manages to hold her own in a fight but isn't afraid of asking for help, actually thinks up plans and considers the possible long-term to her actions, who manages to have a whole Character Arc *(GASP!)*, has actual chemistry with her friends that travel with her...

You know what, I feel confident that this picture will get my message across about how much better of a story *Fallout: Equestria* actually is.

![](https://derpicdn.net/img/2022/4/30/2855652/medium.jpg)
No reason given
Edited by Ohvist
Ohvist

[@Shimmering Spectacle](/images/2872978#comment_10148999)
And you have too much faith in G5's current narrative direction allowing for flexibility so long as those Harmony Crystals hold all of the world's magic in them. It is quite literally a [Happiness Is Mandatory](https://tvtropes.org/pmwiki/pmwiki.php/Main/HappinessIsMandatory) situation with those crystals holding the entire world and the narrative hostage; confining the story to only hang around Maretime Bay and barely have the chance to explore anywhere else.

And even if they do manage to somehow pull away from the Crystals as the central focus; it doesn't mean jack that the Mane Five are too bland and dull to serve as our leads.

Sunny is either focusing on trying to learn about racial things without seeming to treat her friends as individuals rather than subjects of observation, she Soapboxes her conversations about unity between the Three Tribes without even bothering to offer a substantial reason as to WHY they should unite, and every other occasion when she's not doing either activity; she just gushes about G4 stuff. She has no identity.

And don't get me started on how shallow the world building is here with the Three Tribes only being confined to three locations instead of allowing themselves to spread out in any meaningful direction. Zephyr Heights suffers the most of this due to all of the businesses and groups that fill it up to make it seem like a parody of the modern day, instead of being something that can be timeless like what happened in Legend of Korra which felt like the roaring 20's with radios and basic Ford-like automobiles, or like in Fallout which had a distinctly 50's Sci-Fi aesthetic to it. I go into these shows in a bid to escape the modern day real world; not to be reminded of it by seeing Pipp playing with a smartphone and being a social media influencer.

It's part of the reason why I love *Fallout: Equestria*, and why I consider it to not only be a better sequel series to G4 because it is not only set in the same universe as G4, showcases races and creatures that were a part of G4, tells us what exactly happened between Fo:E and G4 to have everything go to shit when the main characters reach there, offers us up locations that were shown or mentioned back in G4, actually bothers to tell a story instead of stringing along aimlessly, has surprisingly deep and complex characters in it with their own likes, dislikes, virtues and vices galore, has a main character that actually manages to hold her own in a fight but isn't afraid of asking for help, actually thinks up plans and considers the possible long-term to her actions, who manages to have a whole Character Arc *(GASP!)*, has actual chemistry with her friends that travel with her...

You know what, I feel confident that this picture will get my message across about how much better of a story *Fallout: Equestria* actually is.

![](https://derpicdn.net/img/2022/4/30/2855652/medium.jpg)
No reason given
Edited by Ohvist
Ohvist

[@Shimmering Spectacle](/images/2872978#comment_10148999)
And you have too much faith in G5's current narrative direction allowing for flexibility so long as those Harmony Crystals hold all of the world's magic in them. It is quite literally a [Happiness Is Mandatory](https://tvtropes.org/pmwiki/pmwiki.php/Main/HappinessIsMandatory) situation with those crystals holding the entire world and the narrative hostage; confining the story to only hang around Maretime Bay and barely have the chance to explore anywhere else.

And even if they do manage to somehow pull away from the Crystals as the central focus; it doesn't mean jack that the Mane Five are too bland and dull to serve as our leads.

Sunny is either focusing on trying to learn about racial things without seeming to treat her friends as individuals rather than subjects of observation, she Soapboxes her conversations about unity between the Three Tribes without even bothering to offer a substantial reason as to WHY they should unite, and every other occasion when she's not doing either activity; she just gushes about G4 stuff. She has no identity.

And don't get me started on how shallow the world building is here with the Three Tribes only being confined to three locations instead of allowing themselves to spread out in any meaningful direction. Zephyr Heights suffers the most of
T
this due to all of the businesses and groups that fill it up to make it seem like a parody of the modern day, instead of being something that can be timeless like what happened in Legend of Korra which felt like the roaring 20's with radios and basic Ford-like automobiles, or like in Fallout which had a distinctly 50's Sci-Fi aesthetic to it. I go into these shows in a bid to escape the modern day real world; not to be reminded of it by seeing Pipp playing with a smartphone and being a social media influencer.
No reason given
Edited by Ohvist