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It’s time to Press Your… Oh wait. It’s this abomination of a game.

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Korora
Pixel Perfection - I still call her Lightning Bolt
Silly Pony - Celebrated the 13th anniversary of MLP:FIM, and 40 years of MLP!
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Non-Fungible Trixie -
Kinship Through Differences - Celebrated the 11th anniversary of MLP:FIM!
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Preenhub - We all know what you were up to this evening~
Artist -
Ten years of changes - Celebrated the 10th anniversary of MLP:FiM!
The End wasn't The End - Found a new home after the great exodus of 2012

Let's keep calm here...
Razzaroo: Big bits! No Whammies! No Whammies! And STOP! [buzzer]  
Peter Tomearas: Stop at a Whammy.  
Announcer: [v.o.] Presenting, the WHAMMYBOLTS! [Enter the Whammybolts, who try to fly in a bit-sign formation but collide with each other]
Masem
Elements of Harmony - Had an OC in the 2022 Community Collab
Twinkling Balloon - Took part in the 2021 community collab.
Friendship, Art, and Magic (2020) - Took part in the 2020 Community Collab
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
Fine Arts - Two hundred uploads with a score of over a hundred (Safe/Suggestive)
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.
Helpful Owl - Drew someone's OC for the 2018 Community Collab
A Really Hyper Artist - 500+ images under their artist tag
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag

@TheInstranomical  
I meant Giant Bomb , the video game review site. They would sit around and smack talk the game as they played it, and with how bacd the Ludia games were… yeah, they were pretty enjoyable :)
TheInstranomical

@Masem
 
I haven’t heard about that game, do you happen to have a review of it?
 
Also, while Ludia did okay with their The Price is Right game, their “$1,000,000 Pyramid” game (based supposed on the 1980s version of the game, yet they used the Donnymid format) was absolutely terrible.
TheInstranomical

@Prof.NightJack: That video game adaptation of PYL turned out to be very terrible though. Here’s two reviews of the game that show all the things wrong with it:
 
http://www.gameshowgarbage.com/ind125_pylonwii.html
 
http://www.youtube.com/watch?v=wwq4d_HQQaU
 
As you may now, the concept of Press Your Luck is very simple, yet this company (Ludia) managed to screw it up. Some of mess-ups include the board not being random at all, the A.I. of the computer opponents being terrible (how do you not know how many months there are in a year?!), and the board sounds. (they used the first board sound, and it cuts out only 0.5 seconds into a spink)
 
The other thing about this game is that FremantleMedia (the company that “owns” the PYL franchise, including their own spin-off of PYL called “Whammy!”) actually filed C&D orders on various fan-made PC versions of the game, and those games are much much better than the Ludia version. How a game company can make a game that’s worse than fan-made games that only have about 2-3 people working on it at most…