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I believe that it is sprite art, but I wish that it was an actual rom.
@Ping_chan
I wouldn’t worry about that, my NES is older then that thing, and it still works perfectly. Plus I don’t think a Gameboy has enough electricity to catch fire.
@Prof.NightJack
Yeah, he does have 4 different shades there. His “white” overall button might be transparency though. I can’t remember.
Also, some Gameboy games had some impressive graphics actually.
The largest black-and-white GB games being “Wario Land 2,” (which had some pretty big detailed character sprites to) and “Gameboy Camera,” both at 8-megs each. (Most GB games had 4 or fewer.)
666/10 would play.
Super Mario Land, one of the first of the GB’s game, has Mario in all different shades.
dude, have you ever played a game boy?
What are you talking about?
Limitations on the Gameboy?
Technically implausible though. You can’t have all four different shades on a single sprite. You’d need some serious layering tricks for that and then you’re gonna run out of OAM space fast. Not to mention the sprites-per-line limit.
Me too.
And it’s Tetris.
Damn…