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When I said red, I probably meant critical HP status, yeah.
Plus, the animation in the HUD during Crazy Diamond’s GHA in ASB might not translate too well to EoH, correct? :j
Actually, when an opponent has < 20% health, you can initiate a takedown as any character, the downside is that you are vulnerable during that time, meaning you can be interrupted and you can fail a synchronized quick-time event. If you fail, the opponent gets back up and you lose some health (they don’t get healed though, not even bosses).
Success means all the damaged Crazy Diamond healed is negated before using “DORARARARA!!!”. Failure, I would imagine would be the opponent survives with all his/her injuries healed, but whether or not that’s true is still unknown.