Luckily it should take less time in the future because I don’t have to go through as much experimenting as I did with this, I wanted to find the perfect look.
Also the shading area around the eye really triggers me, hopefully I’ll be able to find a fix for that next render.
I’m quite happy with how it all turned out, I really wanna try to improve with the hair a little more, needs to be more pristine and cleanly curved. Maybe I’ll try another software to make the curves, like fibermesh or Maya.
Render was done in blender~
Editing and denoising in Photoshop~
Hope u like, might start doing allot more of these, depends really.