@Carrotear
Ah yes, I remember trying to face them, you basically need to 2v1 the ponies with another decent character to even stand a chance, and you just need to hope that the pony isn’t using their ‘powered up skins’ lol.
@Minus
Oh, Moku’s build has a really advanced AI, and you can even configure it pretty easily by modifying the files. On default though, they destroy every other character that’s not cheaply build~
@StatiZkyZ
Glad to hear it. Accuracy is what we were missing early on as people ported the characters over but threw accuracy away so they could give Rarity a Shun Goku Satsu. Or so Applejack could vore you. Not bad characters but, accuracy is what I wanted.
As for AI, I can imagine it’s way better than it ever was in the original game, because Mugen’s engine allows for so much more. I hated how easy Pinkie was because her AI kept spamming the cannon with no ammo.
I’ll try to remember to check this Moku out. Probably nothing will come of it for a while, but I’d like to be prepared for when the TFH sprites drop. Since he shares my standards, I predict we’d have the entire game Mugenised very quickly. And two people would mean my HDD crashing again wont make me lose all my work!
@Minus
Yeah, sadly as far as I know there’s no MUGEN project involving the TFH cast. However, for the MLP cast, there’s a build of the mane six + Trixie built by someone called Moku that’s incredibly good, loyal to the original design, no cheap gameplay, and an insanely good AI~
@Joshua
All it’d take is for someone to port the TFH characters over to Mugen, where there are already pony characters (of varying quality) they can then fight with. Shouldn’t be hard. As far as I saw the fan Flutters and RD eventually got animated well enough to fit alongside the rest. And maybe one of the other added characters could go in to face against Shanty. But I’ve really not kept up with the fangames. They’re a little too disorganised, with too many separated projects, and too many special new character DARK Appeljack type shitty characters added.
As far as I know, no-one has ripped the graphics from TFH yet though, so gotta wait til then. SFX and coding is a non-issue comparitively. And heck, PM me if you see anyone working on a TFH Mugen project and I’ll join the team in a snap.
@Joshua
The developers of Them’s Fightin’ Herds are trying to distance themselves from anything related to My Little Pony, mostly for legal reasons, but for other reasons too. Things like this don’t help with that. The game has to succeed and flourish on its own, and whenever someone tries to re-associate it with MLP, that doesn’t help.
Ah yes, I remember trying to face them, you basically need to 2v1 the ponies with another decent character to even stand a chance, and you just need to hope that the pony isn’t using their ‘powered up skins’ lol.
@Minus
Oh, Moku’s build has a really advanced AI, and you can even configure it pretty easily by modifying the files. On default though, they destroy every other character that’s not cheaply build~
Glad to hear it. Accuracy is what we were missing early on as people ported the characters over but threw accuracy away so they could give Rarity a Shun Goku Satsu. Or so Applejack could vore you. Not bad characters but, accuracy is what I wanted.
As for AI, I can imagine it’s way better than it ever was in the original game, because Mugen’s engine allows for so much more. I hated how easy Pinkie was because her AI kept spamming the cannon with no ammo.
I’ll try to remember to check this Moku out. Probably nothing will come of it for a while, but I’d like to be prepared for when the TFH sprites drop. Since he shares my standards, I predict we’d have the entire game Mugenised very quickly. And two people would mean my HDD crashing again wont make me lose all my work!
That is unless you go into their configuration file and make some changes. Otherwise, you will not survive.
But I would love to see TFH characters ported over to mugen, Because I record and play it religiously.
Yeah, sadly as far as I know there’s no MUGEN project involving the TFH cast. However, for the MLP cast, there’s a build of the mane six + Trixie built by someone called Moku that’s incredibly good, loyal to the original design, no cheap gameplay, and an insanely good AI~
Oh.
All it’d take is for someone to port the TFH characters over to Mugen, where there are already pony characters (of varying quality) they can then fight with. Shouldn’t be hard. As far as I saw the fan Flutters and RD eventually got animated well enough to fit alongside the rest. And maybe one of the other added characters could go in to face against Shanty. But I’ve really not kept up with the fangames. They’re a little too disorganised, with too many separated projects, and too many special new character DARK Appeljack type shitty characters added.
As far as I know, no-one has ripped the graphics from TFH yet though, so gotta wait til then. SFX and coding is a non-issue comparitively. And heck, PM me if you see anyone working on a TFH Mugen project and I’ll join the team in a snap.
The developers of Them’s Fightin’ Herds are trying to distance themselves from anything related to My Little Pony, mostly for legal reasons, but for other reasons too. Things like this don’t help with that. The game has to succeed and flourish on its own, and whenever someone tries to re-associate it with MLP, that doesn’t help.
Pray tell, is there a problem in the recolor? I thought I did a pretty good job with the Predator Color Palette from the game.
It’d be epic.