@SyntaxBananaZ
Luigi’s Mansion 2, Mario Kart 7, and the upcoming Animal Crossing game have internet Wi-Fi play. Quite a few first-party DS games did to.
They might’ve been reluctant to make it online, due to the problems Star Fox Command had with online play.
Such as players disconnecting constantly before they die, so they won’t get a “loss,” (Though it still counts as a disconnect.) and it’s also annoying ‘cause then it ends the match for the 3 remaining players to.
Though, these could’ve been easily fixed, like make it so a disconnect counts as a “loss” to discourage people from disconnecting/rage-quitting.
SFCommand was ok, but the touchscreen controls gave me “writer’s cramp.”
@RIG (playing it, at Star Wolf fight on Venom, looks up see comment)
Wait what? It doesn’t? (not looking at game and gets kill by running into tower)
FUUUUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!
Luigi’s Mansion 2, Mario Kart 7, and the upcoming Animal Crossing game have internet Wi-Fi play. Quite a few first-party DS games did to.
They might’ve been reluctant to make it online, due to the problems Star Fox Command had with online play.
Such as players disconnecting constantly before they die, so they won’t get a “loss,” (Though it still counts as a disconnect.) and it’s also annoying ‘cause then it ends the match for the 3 remaining players to.
Though, these could’ve been easily fixed, like make it so a disconnect counts as a “loss” to discourage people from disconnecting/rage-quitting.
SFCommand was ok, but the touchscreen controls gave me “writer’s cramp.”
Also, I liked Star Fox command D: It was more traditional SF64 than Star Fox Adventures was.
(playing it, at Star Wolf fight on Venom, looks up see comment)
Wait what? It doesn’t?
(not looking at game and gets kill by running into tower)
FUUUUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!
Well… I heard Star Fox Command was a piece of Sh*t.
It didn’t? That’s kind of odd, when Star Fox Command for the DS had online play.