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Ah well, that’s a remarkable effort.
My reference scan was 800x800. Any bigger than that and you start seeing the offset dots. Anyway, half the shoulder was obscured in the original, so a vector is required if anyone wants to use this pose in a wallpaper or something. I do vector traces as a study of how the show artists originally built the ponies, to gain practice in Illustrator, and just because vectoring ponies is fun.
One thing that I have found by doing “exact” vectors from show and comics is that I have a much better feel for how certain parts of the pony body (particularly the legs and hooves) should be drawn, so much of my more recent vector work is now more extrapolation and free form from a basic shape. So while vectors like these may seem pointless, there’s lots of reasons to do them.
Where does practicality come into it? Nobody needs to draw pony fanart in the first place. It’s all just a fun hobby.
I know, but for practical uses you don’t need unlimited resolution. It just needs to be high enough.
The highest-definition scanner in the world won’t do you any good because the physical media it’s scanning has limited definition. Vectors have no limit to their definition - you can scale them up to any size and they’ll stay perfectly sharp.
Vectors are approximations of the raster image to improve the contours, so it can be used in other contexts. This is a good example, from a picture by Andy Price himself: >>436380
What’s the point of a vector if it’s the exact same thing as the original? It works well just in a comic-y thing, nothing else. You can use a high-definition scanner to achieve the same thing.
Still, this one is impressive and I’m sure it needed a lot of work, it got my upvote, but misses the point of a vectorization to me.
This is called a vector trace. The original was hand-drawn and printed at limited resolution. This is vector and the lines are machine perfect. Another part of the intent with vector traces, besides infinite resolution, is to separate the subject from the background and extrapolate any missing parts so it can be used as a resource.
Many vectors follow the source material closely, and many deviate from it. They’re still vectors either way.
That’s not usually how vectors are made.