So here’s a mini review:
The magazine contains quite a few traditional magazine games, word searches, follow the lines, match ponies to their bags and colouring pages.
Clearly aimed at the target demographic, unfortunately, and misses the point of FIM, that by making something better, you still appeal to the target demographic but you have something respectable and worth making.
As such I had the most enjoyment was taken from poking fun at the 8 page comic in the middle, using a mix of stock marketing vectors as well as show accurate vectors for a passable visual style (Nothing IDW has to worry about though) that followed a rather predictable story with out of character dialogue.
The magazine comes with two pages of very nice stickers, the larger page features a whole heap of show characters in a mix of stock marketing vectors and show accurate vectors that are mostly very good images, I particularly like the cake twins and Daring Do! The second page has shiny emblems of the mane six and a couple others that are really good stickers, properly printed and SHINY!
There are a few items in a blister pack as well, including a nice little zip up bag. Nicely made, quite small, I’ll probably find a use for this.
The other bits I don’t really understand; some foam disks marked “1” (toy money?), an oddly shaped key (Car key?) and a fake debit card (for when your foam coins run out)
That’s what I meant. The comic are all ages. And your 8-year-old friend is right, MLP is more sensible now instead of being a load of girly stereotypes just to sell toys. That’s pretty wise for an 8-year-old.
The IDW comics are meant for a wider audience.
That’s one of the reasons behind the success of FIM, it’s aimed at a wider audience, so it’s still accessible for the 8 year old girls, but it’s not terrible.
Having spoken with an 8 year old girl once (daughter of someone I work with) she said that she prefers MLP “now that it’s more sensible”.
Would be glorious.