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Tags
+-SH suggestive191201 +-SH artist:fishimira359 +-SH rarity218058 +-SH anthro360871 +-SH g42035623 +-SH 3d123064 +-SH animated126423 +-SH ass81465 +-SH both cutie marks14225 +-SH butt232140 +-SH butt jiggle543 +-SH clothes636950 +-SH face not visible137 +-SH facing away544 +-SH female1808828 +-SH garter belt12364 +-SH gloves30246 +-SH lace1225 +-SH lingerie14083 +-SH no tail2322 +-SH panties63958 +-SH raritights55 +-SH rearity7380 +-SH sexy46145 +-SH solo1430693 +-SH solo female235226 +-SH source filmmaker67971 +-SH stage.bsp257 +-SH stockings48703 +-SH stupid sexy rarity2201 +-SH thigh highs59897 +-SH thong7708 +-SH underwear79083 +-SH walk cycle552 +-SH walking7578
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…