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Description
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Tags
+-SH suggestive193530 +-SH artist:fishimira359 +-SH rarity220612 +-SH anthro368688 +-SH g42065564 +-SH 3d125709 +-SH animated128463 +-SH ass81980 +-SH both cutie marks14723 +-SH butt238546 +-SH butt jiggle563 +-SH clothes650841 +-SH face not visible139 +-SH facing away580 +-SH female1844963 +-SH garter belt12658 +-SH gloves30922 +-SH lace1258 +-SH lingerie14361 +-SH no tail2412 +-SH panties65133 +-SH raritights55 +-SH rearity7602 +-SH sexy47572 +-SH solo1456437 +-SH solo female239893 +-SH source filmmaker68937 +-SH stage.bsp277 +-SH stockings49986 +-SH stupid sexy rarity2318 +-SH thigh highs61952 +-SH thong7822 +-SH underwear80600 +-SH walk cycle561 +-SH walking7838
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…