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Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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@YukoAsho  
The blurrness was mostly noticeable in a few games like Smash TV & Rampage, if you compare them to screenshots of the original arcade game, and such. I kinda like being able to see the pixels in old-school games.
 
If it was for PS3 then it was probably Midway Arcade Orgins then. I never played that newer one, so I don’t know if the graphics were clearer in it, or not.
Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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@GargantuanBass  
I don’t know about that, but it would have to be a pretty big video to take up most of a GameCube, or PS2 disc. (“Gems Collection” was also for PS2 in some areas.)
 
Though in the previous collection game “Sonic Mega Collection” there was oddly a strange test video featuring no sound, and unknown characters.
 
@YukoAsho  
That’s debatable, as the Sonic collection games look more pixel-perfect, and clearer to me. The ones in “Midway Arcade Treasures” looked kinda blurry. (Probably due to the GameCube’s pixel resolution, or because they didn’t emulate them very well.)
Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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@GargantuanBass  
I like the USA soundtrack, but would’ve been nice to have the Japanese version to.
 
I was more upset at how they edited-out the “Streets of Rage” games in the American version of “Sonic Gems Collection.”  
(Some speculate it was to keep the E-rating, dispite the fact at around the same time the E-10 rating was just released by the ESRB, so it likely wouldn’t of gotten a “T” rating anyways.)
Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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@YukoAsho  
I never played it, so I can’t judge it. Just watched Youtube video of it.
 
I heard they were considering including “Sega Sonic Arcade” in 2005’s “Sonic Gems Collection” game, however they had trouble recreating the trackball controls with the analogue stick, so they left it out.
 
Odd, considering “Midway Arcade Treasures” emulated Marble Madness fine with a control stick. (Though, required you to hold a button down to move faster.)
Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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@Mayojar77  
I like Rotor, but I can’t really imagine he’d be fun to play as… Unless he uses his nano-mech suit from the comics, which was pretty cool.
 
But yeah, alot of people didn’t really like the whole “Princess Elise” thing. (I must add, that’s actually my Mother’s name.)
Mayojar77
The End wasn't The End - Found a new home after the great exodus of 2012

@GargantuanBass  
Still, the comparison is apt. Though, at least it doesn’t try to turn bestiality into a thing your entire family wouldn’t be ashamed of? ‘06 would have been heaps better if it was one of the pre-existing characters from the comics. Hell, I’d rather have a game where you play as Rotor.
Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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@GuitaurenHero  
Yeah, even the arcade unit actually looks very accurate to the way the arcade machines were drawn in “Hearts & Hooves Day.”  
Needs a “Sega” logo on it somewhere though to look more like a legit machine.
GuitaurenHero
The End wasn't The End - Found a new home after the great exodus of 2012

Not sure why this image deserves the downvotes. I’ve seen worse Sonic/Pony crossovers, and this is pretty good by what I’ve seen in the past.
Beau Skunky
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
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I didn’t think it was that unfinished, (remember it was an arcade/Sega Saturn-era game) or thought it was bad. I liked how it was at least a bit more comical, and easier then most fighting games at the time, but admittedly even to this day I still can’t get used to the odd “press a bunch of button combinations to do something” style of gameplay button-mashing fighting games have.
 
How do you guys remember to do things like…  
“Press up, back, A, B, C, D, forward, diagonally, forward, B, A. B to throw a fireball?!” I never could understand that. Though, at least with Sonic Fighters, some characters had moves that weren’t that complicated.
Mayojar77
The End wasn't The End - Found a new home after the great exodus of 2012

This game felt unfinished. not Sonic ’06 unfinished, I mean actually unfinished.
 
@Background Pony
 
They’re the same character. He appears in the comics, but in this game he uses a cork gun, and not an actual pistol like he is supposed to.