FieryChocobo
Hi there /)
I hope this is the right category for this sort of question, apologies if not.
I am a Hobby Game Developer and have recently been working on a Clop Game that uses Derpibooru and JSON Queries to retrieve Images fitting the Context. As it is the only Engine I know how to properly use I use Unity.
My original plan was to release this game as a WebGL Version so Users can simply play from their Browser, but I encountered an Error when testing my WebGL Build. It appears, that Derpibooru currently doesn’t allow Cross-origin resource sharing which the WWW Component of Unity needs to be enabled, when using the WebGL Version (Source from Unity Documentation). I have looked around on here and the only mention of it I have found is in the Privacy Policy, however it doesn’t really go into anything beyond mentioning that such a policy exists.
My question is simply what the exact policy is on CORS and if there are Hosts for which it is enabled (such as itch.io).
Thanks /)
I hope this is the right category for this sort of question, apologies if not.
I am a Hobby Game Developer and have recently been working on a Clop Game that uses Derpibooru and JSON Queries to retrieve Images fitting the Context. As it is the only Engine I know how to properly use I use Unity.
My original plan was to release this game as a WebGL Version so Users can simply play from their Browser, but I encountered an Error when testing my WebGL Build. It appears, that Derpibooru currently doesn’t allow Cross-origin resource sharing which the WWW Component of Unity needs to be enabled, when using the WebGL Version (Source from Unity Documentation). I have looked around on here and the only mention of it I have found is in the Privacy Policy, however it doesn’t really go into anything beyond mentioning that such a policy exists.
My question is simply what the exact policy is on CORS and if there are Hosts for which it is enabled (such as itch.io).
Thanks /)