So I only am realizing this now but I kinda get why they reduced the number of Pikmin that Olimar uses in Smash. At first the obvious reasons were because the 3DS could support less Pikmin (They also move at 30fps) and because Olimar has Winged Pikmin in his group which could only support so much weight (though I think there are plenty of solutions around that).
The main reason overall I think is because of how many Pikmin would be on screen, I mean in Brawl you could have up to 6 at once and since there could be 4-players that means you could have a total of 24 Pikmin on one stage
(28 if you include Olimars).
Olimar/Alph currently can only hold 3 at once, but with the edition of 8-players that equels to 24 Pikmin in total
(32 if you include Olimar/Alph)
So if they decided to bring back the regular number from Brawl with the edition of 8-player Smash that would equel up to a total of 48 Pikmin on screen
(56 including Olimar/Alph) which is a lot of Pikmin running around, not to mention the inclusion of stage hazards, assist trophies, pokeballs and whatnot odds are the game probably could not support so much happening on screen.Well that’s just my thought anyways.
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